Monday, November 22, 2010

When the playroom is the computer

When the playroom is the computer: "“We kind of see it as one reality,” says Adam Setapen, a graduate student in Professor Cynthia Breazeal’s Personal Robotics Group, who helped design the system. “One of the things we’re really excited about is having two of these spaces, one here and maybe one in Japan, and when the robot goes into the virtual word here, it comes out of the virtual world in Japan. So that kind of fits in with that one-reality concept, that there’s one robot, and whether it’s physical or virtual is based on the state of the robot in the Playtime Computing system.”"

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